TTL DevLog

Twin Thruster Lander

This game was created for the United Game Jam and made in under 48 hours!

This game was a lot of fun to work on and personally I am impressed with what my friend the sound engineer Samwise, check out his work on SoundCloud with the widget below!
The idea was to keep it simple and I always wanted to create my own version of the classic Moon Lander arcade game. Its a game I have fond memories of playing as a kid on the old CoolMathGames.com and with the theme of twin or twos I figured I could elevate that game play with two handed controls where each hand is in charge of one thruster. Firing one thruster will cause the lander to spin and firing both will make it go forward.
Surprisingly enough this is a game that I get regular views on Itch.io which has caused me to want to go back and redo certain things and make it a little more polished primarily in the controls and visuals

Game Mechanics
  • Objective
    In its current state the game from the game jam is mainly just trying to land the Lander safely on the landing platforms. Landing on the yellow or the platforms on the ground will increase the fuel capacity and landing on the starting green platform will refuel the ship. The next step will be to add a delivery system where the player will have a package to deliver with a certain target destination and the player will need to then go to that platform and land safely to deliver the package with the ultimate goal of trying to deliver as many packages as they can.
  • Controls
    The player will be using both hands to control the lander, one hand on WASD and one hand on the arrow keys. Pressing both will propel the Lander up or forward. Pressing one key will rotate the lander. Pressing the down arrows will activate the landing thrusters which will help the Lander slowly descend.
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